smalltalk.addClass('Counter', smalltalk.Widget, ['count', 'header'], 'Examples'); smalltalk.addMethod( '_increase', smalltalk.method({ selector: 'increase', category: 'actions', fn: function (){ var self=this; self['@count']=smalltalk.send(self['@count'], "__plus", [(1)]); smalltalk.send(self['@header'], "_contents_", [(function(html){return smalltalk.send(html, "_with_", [smalltalk.send(self['@count'], "_asString", [])]);})]); return self;}, source: unescape('increase%0A%20%20%20%20count%20%3A%3D%20count%20+%201.%0A%20%20%20%20header%20contents%3A%20%5B%3Ahtml%20%7C%20html%20with%3A%20count%20asString%5D'), messageSends: [unescape("+"), "contents:", "with:", "asString"], referencedClasses: [] }), smalltalk.Counter); smalltalk.addMethod( '_decrease', smalltalk.method({ selector: 'decrease', category: 'actions', fn: function (){ var self=this; self['@count']=smalltalk.send(self['@count'], "__minus", [(1)]); smalltalk.send(self['@header'], "_contents_", [(function(html){return smalltalk.send(html, "_with_", [smalltalk.send(self['@count'], "_asString", [])]);})]); return self;}, source: unescape('decrease%0A%20%20%20%20count%20%3A%3D%20count%20-%201.%0A%20%20%20%20header%20contents%3A%20%5B%3Ahtml%20%7C%20html%20with%3A%20count%20asString%5D'), messageSends: [unescape("-"), "contents:", "with:", "asString"], referencedClasses: [] }), smalltalk.Counter); smalltalk.addMethod( '_initialize', smalltalk.method({ selector: 'initialize', category: 'initialization', fn: function (){ var self=this; smalltalk.send(self, "_initialize", [], smalltalk.Widget); self['@count']=(0); return self;}, source: unescape('initialize%0A%20%20%20%20super%20initialize.%0A%20%20%20%20count%20%3A%3D%200'), messageSends: ["initialize"], referencedClasses: [] }), smalltalk.Counter); smalltalk.addMethod( '_renderOn_', smalltalk.method({ selector: 'renderOn:', category: 'rendering', fn: function (html){ var self=this; self['@header']=(function($rec){smalltalk.send($rec, "_with_", [smalltalk.send(self['@count'], "_asString", [])]);return smalltalk.send($rec, "_yourself", []);})(smalltalk.send(html, "_h1", [])); (function($rec){smalltalk.send($rec, "_with_", [unescape("++")]);return smalltalk.send($rec, "_onClick_", [(function(){return smalltalk.send(self, "_increase", []);})]);})(smalltalk.send(html, "_button", [])); (function($rec){smalltalk.send($rec, "_with_", [unescape("--")]);return smalltalk.send($rec, "_onClick_", [(function(){return smalltalk.send(self, "_decrease", []);})]);})(smalltalk.send(html, "_button", [])); return self;}, source: unescape('renderOn%3A%20html%0A%20%20%20%20header%20%3A%3D%20html%20h1%20%0A%09with%3A%20count%20asString%3B%0A%09yourself.%0A%20%20%20%20html%20button%0A%09with%3A%20%27++%27%3B%0A%09onClick%3A%20%5Bself%20increase%5D.%0A%20%20%20%20html%20button%0A%09with%3A%20%27--%27%3B%0A%09onClick%3A%20%5Bself%20decrease%5D'), messageSends: ["with:", "asString", "yourself", "h1", "onClick:", "increase", "button", "decrease"], referencedClasses: [] }), smalltalk.Counter); smalltalk.addClass('Tetris', smalltalk.Widget, ['renderingContext', 'timer', 'speed', 'score', 'rows', 'movingPiece'], 'Examples'); smalltalk.addMethod( '_width', smalltalk.method({ selector: 'width', category: 'accessing', fn: function (){ var self=this; return smalltalk.send(smalltalk.send(self, "_class", []), "_width", []); return self;}, source: unescape('width%0A%09%5Eself%20class%20width'), messageSends: ["width", "class"], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', category: 'accessing', fn: function (){ var self=this; return smalltalk.send(smalltalk.send(self, "_class", []), "_height", []); return self;}, source: unescape('height%0A%09%5Eself%20class%20height'), messageSends: ["height", "class"], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_squares', smalltalk.method({ selector: 'squares', category: 'accessing', fn: function (){ var self=this; return smalltalk.send(smalltalk.send(self, "_class", []), "_squares", []); return self;}, source: unescape('squares%0A%09%5Eself%20class%20squares'), messageSends: ["squares", "class"], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_gluePiece_', smalltalk.method({ selector: 'gluePiece:', category: 'accessing', fn: function (aPiece){ var self=this; smalltalk.send(aPiece, "_glueOn_", [self]); return self;}, source: unescape('gluePiece%3A%20aPiece%0A%09aPiece%20glueOn%3A%20self'), messageSends: ["glueOn:"], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_rows', smalltalk.method({ selector: 'rows', category: 'accessing', fn: function (){ var self=this; return self['@rows']; return self;}, source: unescape('rows%0A%09%22An%20array%20of%20rows.%20Each%20row%20is%20a%20collection%20of%20points.%22%0A%09%5Erows'), messageSends: [], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_addRow_', smalltalk.method({ selector: 'addRow:', category: 'accessing', fn: function (aCollection){ var self=this; smalltalk.send(smalltalk.send(self, "_rows", []), "_add_", [aCollection]); return self;}, source: unescape('addRow%3A%20aCollection%0A%09self%20rows%20add%3A%20aCollection'), messageSends: ["add:", "rows"], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_startNewGame', smalltalk.method({ selector: 'startNewGame', category: 'actions', fn: function (){ var self=this; smalltalk.send(self, "_newGame", []); smalltalk.send(self['@timer'], "_ifNotNil_", [(function(){return smalltalk.send(self['@timer'], "_clearInterval", []);})]); self['@timer']=smalltalk.send((function(){return smalltalk.send(self, "_nextStep", []);}), "_valueWithInterval_", [self['@speed']]); return self;}, source: unescape('startNewGame%0A%09self%20newGame.%0A%09timer%20ifNotNil%3A%20%5Btimer%20clearInterval%5D.%0A%09timer%20%3A%3D%20%5Bself%20nextStep%5D%20valueWithInterval%3A%20speed'), messageSends: ["newGame", "ifNotNil:", "clearInterval", "valueWithInterval:", "nextStep"], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_nextStep', smalltalk.method({ selector: 'nextStep', category: 'actions', fn: function (){ var self=this; smalltalk.send(self['@movingPiece'], "_ifNil_", [(function(){return smalltalk.send(self, "_newPiece", []);})]); smalltalk.send(smalltalk.send(self['@movingPiece'], "_canMoveIn_", [self]), "_ifTrue_ifFalse_", [(function(){return smalltalk.send(self['@movingPiece'], "_position_", [smalltalk.send(smalltalk.send(self['@movingPiece'], "_position", []), "__plus", [smalltalk.send((0), "__at", [(1)])])]);}), (function(){return smalltalk.send(self, "_newPiece", []);})]); smalltalk.send(self, "_redraw", []); return self;}, source: unescape('nextStep%0A%09movingPiece%20ifNil%3A%20%5Bself%20newPiece%5D.%0A%09%28movingPiece%20canMoveIn%3A%20self%29%0A%09%09ifTrue%3A%20%5BmovingPiece%20position%3A%20movingPiece%20position%20+%20%280@1%29%5D%0A%09%09ifFalse%3A%20%5Bself%20newPiece%5D.%0A%09self%20redraw'), messageSends: ["ifNil:", "newPiece", "ifTrue:ifFalse:", "canMoveIn:", "position:", unescape("+"), "position", unescape("@"), "redraw"], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_redraw', smalltalk.method({ selector: 'redraw', category: 'actions', fn: function (){ var self=this; smalltalk.send(self['@renderingContext'], "_clearRectFrom_to_", [smalltalk.send((0), "__at", [smalltalk.send(self, "_width", [])]), smalltalk.send((0), "__at", [smalltalk.send(self, "_height", [])])]); (function($rec){smalltalk.send($rec, "_drawMap", []);return smalltalk.send($rec, "_drawPiece", []);})(self); return self;}, source: unescape('redraw%0A%09renderingContext%20clearRectFrom%3A%200@%20self%20width%20to%3A%200@%20self%20height.%0A%09self%20%0A%09%09drawMap%3B%0A%09%09drawPiece'), messageSends: ["clearRectFrom:to:", unescape("@"), "width", "height", "drawMap", "drawPiece"], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_drawMap', smalltalk.method({ selector: 'drawMap', category: 'actions', fn: function (){ var self=this; (function($rec){smalltalk.send($rec, "_fillStyle_", [unescape("%23fafafa")]);return smalltalk.send($rec, "_fillRectFrom_to_", [smalltalk.send((0), "__at", [(0)]), smalltalk.send(smalltalk.send(self, "_width", []), "__at", [smalltalk.send(self, "_height", [])])]);})(self['@renderingContext']); (function($rec){smalltalk.send($rec, "_lineWidth_", [(0.5)]);return smalltalk.send($rec, "_strokeStyle_", [unescape("%23999")]);})(self['@renderingContext']); smalltalk.send((0), "_to_do_", [smalltalk.send(smalltalk.send(smalltalk.send(self, "_class", []), "_squares", []), "_x", []), (function(each){var x=nil; x=smalltalk.send(each, "__star", [smalltalk.send(smalltalk.send(self, "_class", []), "_squareSize", [])]);return smalltalk.send(self, "_drawLineFrom_to_", [smalltalk.send(x, "__at", [(0)]), smalltalk.send(x, "__at", [smalltalk.send(self, "_height", [])])]);})]); smalltalk.send((0), "_to_do_", [smalltalk.send(smalltalk.send(smalltalk.send(self, "_class", []), "_squares", []), "_y", []), (function(each){var y=nil; y=smalltalk.send(each, "__star", [smalltalk.send(smalltalk.send(self, "_class", []), "_squareSize", [])]);return smalltalk.send(self, "_drawLineFrom_to_", [smalltalk.send((0), "__at", [y]), smalltalk.send(smalltalk.send(self, "_width", []), "__at", [y])]);})]); return self;}, source: unescape('drawMap%0A%09renderingContext%20%0A%09%09fillStyle%3A%20%27%23fafafa%27%3B%0A%09%09fillRectFrom%3A%200@0%20to%3A%20self%20width@self%20height.%0A%09renderingContext%20%0A%09%09lineWidth%3A%200.5%3B%0A%09%09strokeStyle%3A%20%27%23999%27.%0A%090%20to%3A%20self%20class%20squares%20x%20do%3A%20%5B%3Aeach%20%7C%20%7C%20x%20%7C%0A%09%09x%20%3A%3D%20each%20*%20self%20class%20squareSize.%0A%09%09self%20drawLineFrom%3A%20x@0%20to%3A%20x@self%20height%5D.%0A%090%20to%3A%20self%20class%20squares%20y%20do%3A%20%5B%3Aeach%20%7C%20%7C%20y%20%7C%0A%09%09y%20%3A%3D%20each%20*%20self%20class%20squareSize.%0A%09%09self%20drawLineFrom%3A%200@y%20to%3A%20self%20width@y%5D.'), messageSends: ["fillStyle:", "fillRectFrom:to:", unescape("@"), "width", "height", "lineWidth:", "strokeStyle:", "to:do:", "x", "squares", "class", unescape("*"), "squareSize", "drawLineFrom:to:", "y"], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_drawLineFrom_to_', smalltalk.method({ selector: 'drawLineFrom:to:', category: 'actions', fn: function (aPoint, anotherPoint){ var self=this; (function($rec){smalltalk.send($rec, "_beginPath", []);smalltalk.send($rec, "_moveTo_", [aPoint]);smalltalk.send($rec, "_lineTo_", [anotherPoint]);return smalltalk.send($rec, "_stroke", []);})(self['@renderingContext']); return self;}, source: unescape('drawLineFrom%3A%20aPoint%20to%3A%20anotherPoint%0A%09renderingContext%20%0A%09%09beginPath%3B%0A%09%09moveTo%3A%20aPoint%3B%0A%09%09lineTo%3A%20anotherPoint%3B%0A%09%09stroke'), messageSends: ["beginPath", "moveTo:", "lineTo:", "stroke"], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_newGame', smalltalk.method({ selector: 'newGame', category: 'actions', fn: function (){ var self=this; self['@rows']=[]; self['@movingPiece']=nil; self['@speed']=(200); self['@score']=(0); return self;}, source: unescape('newGame%0A%09rows%20%3A%3D%20%23%28%29.%0A%09movingPiece%20%3A%3D%20nil.%0A%09speed%20%3A%3D%20200.%0A%09score%20%3A%3D%200'), messageSends: [], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_newPiece', smalltalk.method({ selector: 'newPiece', category: 'actions', fn: function (){ var self=this; self['@movingPiece']=smalltalk.send(smalltalk.TetrisPiece, "_atRandom", []); return self;}, source: unescape('newPiece%0A%09movingPiece%20%3A%3D%20TetrisPiece%20atRandom'), messageSends: ["atRandom"], referencedClasses: [smalltalk.nil] }), smalltalk.Tetris); smalltalk.addMethod( '_drawRows', smalltalk.method({ selector: 'drawRows', category: 'actions', fn: function (){ var self=this; smalltalk.send(smalltalk.send(self, "_rows", []), "_do_", [(function(each){return nil;})]); smalltalk.send(self['@movingPiece'], "_ifNotNil_", [(function(){return smalltalk.send(self['@movingPiece'], "_drawOn_", [self['@renderingContext']]);})]); return self;}, source: unescape('drawRows%0A%09self%20rows%20do%3A%20%5B%3Aeach%20%7C%5D.%0A%09movingPiece%20ifNotNil%3A%20%5BmovingPiece%20drawOn%3A%20renderingContext%5D'), messageSends: ["do:", "rows", "ifNotNil:", "drawOn:"], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_drawPiece', smalltalk.method({ selector: 'drawPiece', category: 'actions', fn: function (){ var self=this; smalltalk.send(self['@movingPiece'], "_ifNotNil_", [(function(){return smalltalk.send(self['@movingPiece'], "_drawOn_", [self['@renderingContext']]);})]); return self;}, source: unescape('drawPiece%0A%09movingPiece%20ifNotNil%3A%20%5B%0A%09%09movingPiece%20drawOn%3A%20renderingContext%5D'), messageSends: ["ifNotNil:", "drawOn:"], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_initialize', smalltalk.method({ selector: 'initialize', category: 'initialization', fn: function (){ var self=this; smalltalk.send(self, "_initialize", [], smalltalk.Widget); smalltalk.send(self, "_newGame", []); return self;}, source: unescape('initialize%0A%09super%20initialize.%0A%09self%20newGame'), messageSends: ["initialize", "newGame"], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_renderOn_', smalltalk.method({ selector: 'renderOn:', category: 'rendering', fn: function (html){ var self=this; (function($rec){smalltalk.send($rec, "_class_", ["tetris"]);return smalltalk.send($rec, "_with_", [(function(){smalltalk.send(smalltalk.send(html, "_h3", []), "_with_", ["Tetris"]);smalltalk.send(self, "_renderCanvasOn_", [html]);return smalltalk.send(self, "_renderButtonsOn_", [html]);})]);})(smalltalk.send(html, "_div", [])); return self;}, source: unescape('renderOn%3A%20html%0A%09html%20div%0A%09%09class%3A%20%27tetris%27%3B%0A%09%09with%3A%20%5B%0A%09%09%09html%20h3%20with%3A%20%27Tetris%27.%0A%09%09%09self%20renderCanvasOn%3A%20html.%0A%09%09%09self%20renderButtonsOn%3A%20html%5D'), messageSends: ["class:", "with:", "h3", "renderCanvasOn:", "renderButtonsOn:", "div"], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_renderCanvasOn_', smalltalk.method({ selector: 'renderCanvasOn:', category: 'rendering', fn: function (html){ var self=this; var canvas=nil; canvas=smalltalk.send(html, "_canvas", []); smalltalk.send(canvas, "_at_put_", ["width", smalltalk.send(smalltalk.send(self, "_width", []), "_asString", [])]); smalltalk.send(canvas, "_at_put_", ["height", smalltalk.send(smalltalk.send(self, "_height", []), "_asString", [])]); self['@renderingContext']=smalltalk.send(smalltalk.CanvasRenderingContext, "_tagBrush_", [canvas]); smalltalk.send(self, "_redraw", []); return self;}, source: unescape('renderCanvasOn%3A%20html%0A%09%7C%20canvas%20%7C%0A%09canvas%20%3A%3D%20html%20canvas.%0A%09canvas%20at%3A%20%27width%27%20put%3A%20self%20width%20asString.%0A%09canvas%20at%3A%20%27height%27%20put%3A%20self%20height%20asString.%0A%09renderingContext%20%3A%3D%20CanvasRenderingContext%20tagBrush%3A%20canvas.%0A%09self%20redraw'), messageSends: ["canvas", "at:put:", "asString", "width", "height", "tagBrush:", "redraw"], referencedClasses: [smalltalk.CanvasRenderingContext] }), smalltalk.Tetris); smalltalk.addMethod( '_renderButtonsOn_', smalltalk.method({ selector: 'renderButtonsOn:', category: 'rendering', fn: function (html){ var self=this; (function($rec){smalltalk.send($rec, "_class_", ["tetris_buttons"]);return smalltalk.send($rec, "_with_", [(function(){(function($rec){smalltalk.send($rec, "_with_", ["New game"]);return smalltalk.send($rec, "_onClick_", [(function(){return smalltalk.send(self, "_startNewGame", []);})]);})(smalltalk.send(html, "_button", []));return (function($rec){smalltalk.send($rec, "_with_", [unescape("play/pause")]);return smalltalk.send($rec, "_onClick_", [(function(){return smalltalk.send(self, "_update", []);})]);})(smalltalk.send(html, "_button", []));})]);})(smalltalk.send(html, "_div", [])); return self;}, source: unescape('renderButtonsOn%3A%20html%0A%09html%20div%20%0A%09%09class%3A%20%27tetris_buttons%27%3B%0A%09%09with%3A%20%5B%0A%09%09%09html%20button%0A%09%09%09%09with%3A%20%27New%20game%27%3B%0A%09%09%09%09onClick%3A%20%5Bself%20startNewGame%5D.%0A%09%09%09html%20button%0A%09%09%09%09with%3A%20%27play/pause%27%3B%0A%09%09%09%09onClick%3A%20%5Bself%20update%5D%5D'), messageSends: ["class:", "with:", "onClick:", "startNewGame", "button", "update", "div"], referencedClasses: [] }), smalltalk.Tetris); smalltalk.addMethod( '_squareSize', smalltalk.method({ selector: 'squareSize', category: 'accessing', fn: function (){ var self=this; return (22); return self;}, source: unescape('squareSize%0A%09%5E22'), messageSends: [], referencedClasses: [] }), smalltalk.Tetris.klass); smalltalk.addMethod( '_width', smalltalk.method({ selector: 'width', category: 'accessing', fn: function (){ var self=this; return smalltalk.send(smalltalk.send(self, "_squareSize", []), "__star", [smalltalk.send(smalltalk.send(self, "_squares", []), "_x", [])]); return self;}, source: unescape('width%0A%09%5Eself%20squareSize%20*%20%28self%20squares%20x%29'), messageSends: [unescape("*"), "squareSize", "x", "squares"], referencedClasses: [] }), smalltalk.Tetris.klass); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', category: 'accessing', fn: function (){ var self=this; return smalltalk.send(smalltalk.send(self, "_squareSize", []), "__star", [smalltalk.send(smalltalk.send(self, "_squares", []), "_y", [])]); return self;}, source: unescape('height%0A%09%5Eself%20squareSize%20*%20%28self%20squares%20y%29'), messageSends: [unescape("*"), "squareSize", "y", "squares"], referencedClasses: [] }), smalltalk.Tetris.klass); smalltalk.addMethod( '_squares', smalltalk.method({ selector: 'squares', category: 'accessing', fn: function (){ var self=this; return smalltalk.send((10), "__at", [(15)]); return self;}, source: unescape('squares%0A%09%5E10@15'), messageSends: [unescape("@")], referencedClasses: [] }), smalltalk.Tetris.klass); smalltalk.addClass('TetrisPiece', smalltalk.Widget, ['rotation', 'position'], 'Examples'); smalltalk.addMethod( '_rotation', smalltalk.method({ selector: 'rotation', category: 'accessing', fn: function (){ var self=this; return smalltalk.send(self['@rotation'], "_ifNil_", [(function(){return self['@rotation']=(1);})]); return self;}, source: unescape('rotation%0A%09%5Erotation%20ifNil%3A%20%5Brotation%20%3A%3D%201%5D'), messageSends: ["ifNil:"], referencedClasses: [] }), smalltalk.TetrisPiece); smalltalk.addMethod( '_rotation_', smalltalk.method({ selector: 'rotation:', category: 'accessing', fn: function (aNumber){ var self=this; self['@rotation']=aNumber; return self;}, source: unescape('rotation%3A%20aNumber%0A%09rotation%20%3A%3D%20aNumber'), messageSends: [], referencedClasses: [] }), smalltalk.TetrisPiece); smalltalk.addMethod( '_position', smalltalk.method({ selector: 'position', category: 'accessing', fn: function (){ var self=this; return smalltalk.send(self['@position'], "_ifNil_", [(function(){return smalltalk.send(smalltalk.send(smalltalk.send(smalltalk.send(smalltalk.send(smalltalk.Tetris, "_squares", []), "_x", []), "__slash", [(2)]), "__minus", [(1)]), "__at", [(0)]);})]); return self;}, source: unescape('position%0A%09%5Eposition%20ifNil%3A%20%5B%28Tetris%20squares%20x%20/%202%29%20-1%20@%200%5D'), messageSends: ["ifNil:", unescape("@"), unescape("-"), unescape("/"), "x", "squares"], referencedClasses: [smalltalk.Tetris] }), smalltalk.TetrisPiece); smalltalk.addMethod( '_position_', smalltalk.method({ selector: 'position:', category: 'accessing', fn: function (aPoint){ var self=this; return self['@position']=aPoint; return self;}, source: unescape('position%3A%20aPoint%0A%09%5Eposition%20%3A%3D%20aPoint'), messageSends: [], referencedClasses: [] }), smalltalk.TetrisPiece); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', category: 'accessing', fn: function (){ var self=this; smalltalk.send(self, "_subclassResponsibility", []); return self;}, source: unescape('bounds%0A%09self%20subclassResponsibility'), messageSends: ["subclassResponsibility"], referencedClasses: [] }), smalltalk.TetrisPiece); smalltalk.addMethod( '_color', smalltalk.method({ selector: 'color', category: 'accessing', fn: function (){ var self=this; return unescape("%23afa"); return self;}, source: unescape('color%0A%09%5E%27%23afa%27'), messageSends: [], referencedClasses: [] }), smalltalk.TetrisPiece); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', category: 'accessing', fn: function (){ var self=this; return (2); return self;}, source: unescape('height%0A%09%5E2'), messageSends: [], referencedClasses: [] }), smalltalk.TetrisPiece); smalltalk.addMethod( '_drawOn_', smalltalk.method({ selector: 'drawOn:', category: 'drawing', fn: function (aRenderingContext){ var self=this; smalltalk.send(aRenderingContext, "_fillStyle_", [smalltalk.send(self, "_color", [])]); smalltalk.send(smalltalk.send(self, "_bounds", []), "_do_", [(function(each){return (function($rec){smalltalk.send($rec, "_fillRectFrom_to_", [smalltalk.send(smalltalk.send(each, "__plus", [smalltalk.send(self, "_position", [])]), "__star", [smalltalk.send(smalltalk.Tetris, "_squareSize", [])]), smalltalk.send(smalltalk.send((1), "__at", [(1)]), "__star", [smalltalk.send(smalltalk.Tetris, "_squareSize", [])])]);smalltalk.send($rec, "_strokeStyle_", [unescape("%23999")]);smalltalk.send($rec, "_lineWidth_", [(2)]);return smalltalk.send($rec, "_strokeRectFrom_to_", [smalltalk.send(smalltalk.send(each, "__plus", [smalltalk.send(self, "_position", [])]), "__star", [smalltalk.send(smalltalk.Tetris, "_squareSize", [])]), smalltalk.send(smalltalk.send((1), "__at", [(1)]), "__star", [smalltalk.send(smalltalk.Tetris, "_squareSize", [])])]);})(aRenderingContext);})]); return self;}, source: unescape('drawOn%3A%20aRenderingContext%0A%09aRenderingContext%20fillStyle%3A%20self%20color.%0A%09self%20bounds%20do%3A%20%5B%3Aeach%20%7C%0A%09%09aRenderingContext%20%0A%09%09%09fillRectFrom%3A%20each%20+%20self%20position*%20Tetris%20squareSize%20to%3A%201@1%20*%20Tetris%20squareSize%3B%0A%09%09%09strokeStyle%3A%20%27%23999%27%3B%0A%09%09%09lineWidth%3A%202%3B%0A%09%09%09strokeRectFrom%3A%20each%20+%20self%20position*%20Tetris%20squareSize%20to%3A%201@1%20*%20Tetris%20squareSize%5D'), messageSends: ["fillStyle:", "color", "do:", "bounds", "fillRectFrom:to:", unescape("*"), unescape("+"), "position", "squareSize", unescape("@"), "strokeStyle:", "lineWidth:", "strokeRectFrom:to:"], referencedClasses: [smalltalk.Tetris] }), smalltalk.TetrisPiece); smalltalk.addMethod( '_canMove', smalltalk.method({ selector: 'canMove', category: 'testing', fn: function (){ var self=this; return smalltalk.send(smalltalk.send(smalltalk.send(self, "_position", []), "_y", []), "__lt", [smalltalk.send(smalltalk.send(smalltalk.send(smalltalk.Tetris, "_squares", []), "_y", []), "__minus", [smalltalk.send(self, "_height", [])])]); return self;}, source: unescape('canMove%0A%09%5Eself%20position%20y%20%3C%20%28Tetris%20squares%20y%20-%20self%20height%29'), messageSends: [unescape("%3C"), "y", "position", unescape("-"), "squares", "height"], referencedClasses: [smalltalk.Tetris] }), smalltalk.TetrisPiece); smalltalk.addMethod( '_canMoveIn_', smalltalk.method({ selector: 'canMoveIn:', category: 'testing', fn: function (aTetris){ var self=this; return smalltalk.send(smalltalk.send(smalltalk.send(self, "_position", []), "_y", []), "__lt", [smalltalk.send(smalltalk.send(smalltalk.send(aTetris, "_squares", []), "_y", []), "__minus", [smalltalk.send(self, "_height", [])])]); return self;}, source: unescape('canMoveIn%3A%20aTetris%0A%09%5Eself%20position%20y%20%3C%20%28aTetris%20squares%20y%20-%20self%20height%29'), messageSends: [unescape("%3C"), "y", "position", unescape("-"), "squares", "height"], referencedClasses: [] }), smalltalk.TetrisPiece); smalltalk.addMethod( '_atRandom', smalltalk.method({ selector: 'atRandom', category: 'instance creation', fn: function (){ var self=this; return smalltalk.send(smalltalk.send(smalltalk.send(self, "_subclasses", []), "_at_", [smalltalk.send(smalltalk.send(smalltalk.send(self, "_subclasses", []), "_size", []), "_atRandom", [])]), "_new", []); return self;}, source: unescape('atRandom%0A%09%5E%28self%20subclasses%20at%3A%20self%20subclasses%20size%20atRandom%29%20new'), messageSends: ["new", "at:", "subclasses", "atRandom", "size"], referencedClasses: [] }), smalltalk.TetrisPiece.klass); smalltalk.addClass('TetrisPieceO', smalltalk.TetrisPiece, [], 'Examples'); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', category: 'accessing', fn: function (){ var self=this; return (function($rec){smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(1)])]);smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(1)])]);return smalltalk.send($rec, "_yourself", []);})(smalltalk.send(smalltalk.Array, "_new", [])); return self;}, source: unescape('bounds%0A%09%5EArray%20new%0A%09%09add%3A%200@0%3B%0A%09%09add%3A%200@1%3B%0A%09%09add%3A%201@0%3B%0A%09%09add%3A%201@1%3B%0A%09%09yourself'), messageSends: ["add:", unescape("@"), "yourself", "new"], referencedClasses: [smalltalk.Array] }), smalltalk.TetrisPieceO); smalltalk.addClass('TetrisPieceL', smalltalk.TetrisPiece, [], 'Examples'); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', category: 'accessing', fn: function (){ var self=this; return (function($rec){smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(1)])]);smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(2)])]);smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(2)])]);return smalltalk.send($rec, "_yourself", []);})(smalltalk.send(smalltalk.Array, "_new", [])); return self;}, source: unescape('bounds%0A%09%5EArray%20new%0A%09%09add%3A%200@0%3B%0A%09%09add%3A%200@1%3B%0A%09%09add%3A%200@2%3B%0A%09%09add%3A%201@2%3B%0A%09%09yourself'), messageSends: ["add:", unescape("@"), "yourself", "new"], referencedClasses: [smalltalk.Array] }), smalltalk.TetrisPieceL); smalltalk.addMethod( '_color', smalltalk.method({ selector: 'color', category: 'accessing', fn: function (){ var self=this; return unescape("%23ffa"); return self;}, source: unescape('color%0A%09%5E%27%23ffa%27'), messageSends: [], referencedClasses: [] }), smalltalk.TetrisPieceL); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', category: 'accessing', fn: function (){ var self=this; return (3); return self;}, source: unescape('height%0A%09%5E3'), messageSends: [], referencedClasses: [] }), smalltalk.TetrisPieceL); smalltalk.addClass('TetrisPieceJ', smalltalk.TetrisPiece, [], 'Examples'); smalltalk.addMethod( '_color', smalltalk.method({ selector: 'color', category: 'accessing', fn: function (){ var self=this; return unescape("%23aaf"); return self;}, source: unescape('color%0A%09%5E%27%23aaf%27'), messageSends: [], referencedClasses: [] }), smalltalk.TetrisPieceJ); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', category: 'accessing', fn: function (){ var self=this; return (function($rec){smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(1)])]);smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(2)])]);smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(2)])]);return smalltalk.send($rec, "_yourself", []);})(smalltalk.send(smalltalk.Array, "_new", [])); return self;}, source: unescape('bounds%0A%09%5EArray%20new%0A%09%09add%3A%201@0%3B%0A%09%09add%3A%201@1%3B%0A%09%09add%3A%201@2%3B%0A%09%09add%3A%200@2%3B%0A%09%09yourself'), messageSends: ["add:", unescape("@"), "yourself", "new"], referencedClasses: [smalltalk.Array] }), smalltalk.TetrisPieceJ); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', category: 'accessing', fn: function (){ var self=this; return (3); return self;}, source: unescape('height%0A%09%5E3'), messageSends: [], referencedClasses: [] }), smalltalk.TetrisPieceJ); smalltalk.addClass('TetrisPieceI', smalltalk.TetrisPiece, [], 'Examples'); smalltalk.addMethod( '_color', smalltalk.method({ selector: 'color', category: 'accessing', fn: function (){ var self=this; return unescape("%23faa"); return self;}, source: unescape('color%0A%09%5E%27%23faa%27'), messageSends: [], referencedClasses: [] }), smalltalk.TetrisPieceI); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', category: 'accessing', fn: function (){ var self=this; return (function($rec){smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(1)])]);smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(2)])]);smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(3)])]);return smalltalk.send($rec, "_yourself", []);})(smalltalk.send(smalltalk.Array, "_new", [])); return self;}, source: unescape('bounds%0A%09%5EArray%20new%0A%09%09add%3A%200@0%3B%0A%09%09add%3A%200@1%3B%0A%09%09add%3A%200@2%3B%0A%09%09add%3A%200@3%3B%0A%09%09yourself'), messageSends: ["add:", unescape("@"), "yourself", "new"], referencedClasses: [smalltalk.Array] }), smalltalk.TetrisPieceI); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', category: 'accessing', fn: function (){ var self=this; return (4); return self;}, source: unescape('height%0A%09%5E4'), messageSends: [], referencedClasses: [] }), smalltalk.TetrisPieceI); smalltalk.addClass('TetrisPieceT', smalltalk.TetrisPiece, [], 'Examples'); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', category: 'accessing', fn: function (){ var self=this; return (function($rec){smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((2), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(1)])]);return smalltalk.send($rec, "_yourself", []);})(smalltalk.send(smalltalk.Array, "_new", [])); return self;}, source: unescape('bounds%0A%09%5EArray%20new%0A%09%09add%3A%200@0%3B%0A%09%09add%3A%201@0%3B%0A%09%09add%3A%202@0%3B%0A%09%09add%3A%201@1%3B%0A%09%09yourself'), messageSends: ["add:", unescape("@"), "yourself", "new"], referencedClasses: [smalltalk.Array] }), smalltalk.TetrisPieceT); smalltalk.addMethod( '_color', smalltalk.method({ selector: 'color', category: 'accessing', fn: function (){ var self=this; return unescape("%23aaf"); return self;}, source: unescape('color%0A%09%5E%27%23aaf%27'), messageSends: [], referencedClasses: [] }), smalltalk.TetrisPieceT);