smalltalk.addPackage('Examples', {}); smalltalk.addClass('Counter', smalltalk.Widget, ['count', 'header'], 'Examples'); smalltalk.addMethod( '_increase', smalltalk.method({ selector: 'increase', fn: function (){ var self=this; self['@count']=((($receiver = self['@count']).klass === smalltalk.Number) ? $receiver +(1) : smalltalk.send($receiver, "__plus", [(1)])); smalltalk.send(self['@header'], "_contents_", [(function(html){return smalltalk.send(html, "_with_", [smalltalk.send(self['@count'], "_asString", [])]);})]); return self;} }), smalltalk.Counter); smalltalk.addMethod( '_decrease', smalltalk.method({ selector: 'decrease', fn: function (){ var self=this; self['@count']=((($receiver = self['@count']).klass === smalltalk.Number) ? $receiver -(1) : smalltalk.send($receiver, "__minus", [(1)])); smalltalk.send(self['@header'], "_contents_", [(function(html){return smalltalk.send(html, "_with_", [smalltalk.send(self['@count'], "_asString", [])]);})]); return self;} }), smalltalk.Counter); smalltalk.addMethod( '_initialize', smalltalk.method({ selector: 'initialize', fn: function (){ var self=this; smalltalk.send(self, "_initialize", [], smalltalk.Widget); self['@count']=(0); return self;} }), smalltalk.Counter); smalltalk.addMethod( '_renderOn_', smalltalk.method({ selector: 'renderOn:', fn: function (html){ var self=this; self['@header']=(function($rec){smalltalk.send($rec, "_with_", [smalltalk.send(self['@count'], "_asString", [])]);return smalltalk.send($rec, "_yourself", []);})(smalltalk.send(html, "_h1", [])); (function($rec){smalltalk.send($rec, "_with_", [unescape("++")]);return smalltalk.send($rec, "_onClick_", [(function(){return smalltalk.send(self, "_increase", []);})]);})(smalltalk.send(html, "_button", [])); (function($rec){smalltalk.send($rec, "_with_", [unescape("--")]);return smalltalk.send($rec, "_onClick_", [(function(){return smalltalk.send(self, "_decrease", []);})]);})(smalltalk.send(html, "_button", [])); return self;} }), smalltalk.Counter); smalltalk.addClass('Tetris', smalltalk.Widget, ['renderingContext', 'timer', 'speed', 'score', 'rows', 'movingPiece'], 'Examples'); smalltalk.addMethod( '_width', smalltalk.method({ selector: 'width', fn: function (){ var self=this; return smalltalk.send(smalltalk.send(self, "_class", []), "_width", []); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', fn: function (){ var self=this; return smalltalk.send(smalltalk.send(self, "_class", []), "_height", []); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_squares', smalltalk.method({ selector: 'squares', fn: function (){ var self=this; return smalltalk.send(smalltalk.send(self, "_class", []), "_squares", []); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_gluePiece_', smalltalk.method({ selector: 'gluePiece:', fn: function (aPiece){ var self=this; smalltalk.send(aPiece, "_glueOn_", [self]); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_rows', smalltalk.method({ selector: 'rows', fn: function (){ var self=this; return self['@rows']; return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_addRow_', smalltalk.method({ selector: 'addRow:', fn: function (aCollection){ var self=this; smalltalk.send(smalltalk.send(self, "_rows", []), "_add_", [aCollection]); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_startNewGame', smalltalk.method({ selector: 'startNewGame', fn: function (){ var self=this; smalltalk.send(self, "_newGame", []); (($receiver = self['@timer']) != nil && $receiver != undefined) ? (function(){return smalltalk.send(self['@timer'], "_clearInterval", []);})() : nil; self['@timer']=smalltalk.send((function(){return smalltalk.send(self, "_nextStep", []);}), "_valueWithInterval_", [self['@speed']]); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_nextStep', smalltalk.method({ selector: 'nextStep', fn: function (){ var self=this; (($receiver = self['@movingPiece']) == nil || $receiver == undefined) ? (function(){return smalltalk.send(self, "_newPiece", []);})() : $receiver; ((($receiver = smalltalk.send(self['@movingPiece'], "_canMoveIn_", [self])).klass === smalltalk.Boolean) ? ($receiver ? (function(){return smalltalk.send(self['@movingPiece'], "_position_", [((($receiver = smalltalk.send(self['@movingPiece'], "_position", [])).klass === smalltalk.Number) ? $receiver +smalltalk.send((0), "__at", [(1)]) : smalltalk.send($receiver, "__plus", [smalltalk.send((0), "__at", [(1)])]))]);})() : (function(){return smalltalk.send(self, "_newPiece", []);})()) : smalltalk.send($receiver, "_ifTrue_ifFalse_", [(function(){return smalltalk.send(self['@movingPiece'], "_position_", [((($receiver = smalltalk.send(self['@movingPiece'], "_position", [])).klass === smalltalk.Number) ? $receiver +smalltalk.send((0), "__at", [(1)]) : smalltalk.send($receiver, "__plus", [smalltalk.send((0), "__at", [(1)])]))]);}), (function(){return smalltalk.send(self, "_newPiece", []);})])); smalltalk.send(self, "_redraw", []); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_redraw', smalltalk.method({ selector: 'redraw', fn: function (){ var self=this; smalltalk.send(self['@renderingContext'], "_clearRect_y_to_y_", [(0), smalltalk.send(self, "_width", []), (0), smalltalk.send(self, "_height", [])]); (function($rec){smalltalk.send($rec, "_drawMap", []);return smalltalk.send($rec, "_drawPiece", []);})(self); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_drawMap', smalltalk.method({ selector: 'drawMap', fn: function (){ var self=this; (function($rec){smalltalk.send($rec, "_fillStyle_", [unescape("%23fafafa")]);return smalltalk.send($rec, "_fillRect_y_to_y_", [(0), (0), smalltalk.send(self, "_width", []), smalltalk.send(self, "_height", [])]);})(self['@renderingContext']); (function($rec){smalltalk.send($rec, "_lineWidth_", [(0.5)]);return smalltalk.send($rec, "_strokeStyle_", [unescape("%23999")]);})(self['@renderingContext']); smalltalk.send((0), "_to_do_", [smalltalk.send(smalltalk.send(smalltalk.send(self, "_class", []), "_squares", []), "_x", []), (function(each){var x=nil; x=((($receiver = each).klass === smalltalk.Number) ? $receiver *smalltalk.send(smalltalk.send(self, "_class", []), "_squareSize", []) : smalltalk.send($receiver, "__star", [smalltalk.send(smalltalk.send(self, "_class", []), "_squareSize", [])]));return smalltalk.send(self, "_drawLineFrom_to_", [smalltalk.send(x, "__at", [(0)]), smalltalk.send(x, "__at", [smalltalk.send(self, "_height", [])])]);})]); smalltalk.send((0), "_to_do_", [smalltalk.send(smalltalk.send(smalltalk.send(self, "_class", []), "_squares", []), "_y", []), (function(each){var y=nil; y=((($receiver = each).klass === smalltalk.Number) ? $receiver *smalltalk.send(smalltalk.send(self, "_class", []), "_squareSize", []) : smalltalk.send($receiver, "__star", [smalltalk.send(smalltalk.send(self, "_class", []), "_squareSize", [])]));return smalltalk.send(self, "_drawLineFrom_to_", [smalltalk.send((0), "__at", [y]), smalltalk.send(smalltalk.send(self, "_width", []), "__at", [y])]);})]); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_drawLineFrom_to_', smalltalk.method({ selector: 'drawLineFrom:to:', fn: function (aPoint, anotherPoint){ var self=this; (function($rec){smalltalk.send($rec, "_beginPath", []);smalltalk.send($rec, "_moveTo_y_", [smalltalk.send(aPoint, "_x", []), smalltalk.send(aPoint, "_y", [])]);smalltalk.send($rec, "_lineTo_y_", [smalltalk.send(anotherPoint, "_x", []), smalltalk.send(anotherPoint, "_y", [])]);return smalltalk.send($rec, "_stroke", []);})(self['@renderingContext']); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_newGame', smalltalk.method({ selector: 'newGame', fn: function (){ var self=this; self['@rows']=[]; self['@movingPiece']=nil; self['@speed']=(200); self['@score']=(0); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_newPiece', smalltalk.method({ selector: 'newPiece', fn: function (){ var self=this; self['@movingPiece']=smalltalk.send((smalltalk.TetrisPiece || TetrisPiece), "_atRandom", []); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_drawRows', smalltalk.method({ selector: 'drawRows', fn: function (){ var self=this; smalltalk.send(smalltalk.send(self, "_rows", []), "_do_", [(function(each){return nil;})]); (($receiver = self['@movingPiece']) != nil && $receiver != undefined) ? (function(){return smalltalk.send(self['@movingPiece'], "_drawOn_", [self['@renderingContext']]);})() : nil; return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_drawPiece', smalltalk.method({ selector: 'drawPiece', fn: function (){ var self=this; (($receiver = self['@movingPiece']) != nil && $receiver != undefined) ? (function(){return smalltalk.send(self['@movingPiece'], "_drawOn_", [self['@renderingContext']]);})() : nil; return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_initialize', smalltalk.method({ selector: 'initialize', fn: function (){ var self=this; smalltalk.send(self, "_initialize", [], smalltalk.Widget); smalltalk.send(self, "_newGame", []); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_renderOn_', smalltalk.method({ selector: 'renderOn:', fn: function (html){ var self=this; (function($rec){smalltalk.send($rec, "_class_", ["tetris"]);return smalltalk.send($rec, "_with_", [(function(){smalltalk.send(smalltalk.send(html, "_h3", []), "_with_", ["Tetris"]);smalltalk.send(self, "_renderCanvasOn_", [html]);return smalltalk.send(self, "_renderButtonsOn_", [html]);})]);})(smalltalk.send(html, "_div", [])); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_renderCanvasOn_', smalltalk.method({ selector: 'renderCanvasOn:', fn: function (html){ var self=this; var canvas=nil; canvas=smalltalk.send(html, "_canvas", []); smalltalk.send(canvas, "_at_put_", ["width", smalltalk.send(smalltalk.send(self, "_width", []), "_asString", [])]); smalltalk.send(canvas, "_at_put_", ["height", smalltalk.send(smalltalk.send(self, "_height", []), "_asString", [])]); self['@renderingContext']=smalltalk.send(smalltalk.send(canvas, "_element", []), "_getContext_", ["2d"]); smalltalk.send(self, "_redraw", []); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_renderButtonsOn_', smalltalk.method({ selector: 'renderButtonsOn:', fn: function (html){ var self=this; (function($rec){smalltalk.send($rec, "_class_", ["tetris_buttons"]);return smalltalk.send($rec, "_with_", [(function(){(function($rec){smalltalk.send($rec, "_with_", ["New game"]);return smalltalk.send($rec, "_onClick_", [(function(){return smalltalk.send(self, "_startNewGame", []);})]);})(smalltalk.send(html, "_button", []));return (function($rec){smalltalk.send($rec, "_with_", [unescape("play/pause")]);return smalltalk.send($rec, "_onClick_", [(function(){return nil;})]);})(smalltalk.send(html, "_button", []));})]);})(smalltalk.send(html, "_div", [])); return self;} }), smalltalk.Tetris); smalltalk.addMethod( '_squareSize', smalltalk.method({ selector: 'squareSize', fn: function (){ var self=this; return (22); return self;} }), smalltalk.Tetris.klass); smalltalk.addMethod( '_width', smalltalk.method({ selector: 'width', fn: function (){ var self=this; return ((($receiver = smalltalk.send(self, "_squareSize", [])).klass === smalltalk.Number) ? $receiver *smalltalk.send(smalltalk.send(self, "_squares", []), "_x", []) : smalltalk.send($receiver, "__star", [smalltalk.send(smalltalk.send(self, "_squares", []), "_x", [])])); return self;} }), smalltalk.Tetris.klass); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', fn: function (){ var self=this; return ((($receiver = smalltalk.send(self, "_squareSize", [])).klass === smalltalk.Number) ? $receiver *smalltalk.send(smalltalk.send(self, "_squares", []), "_y", []) : smalltalk.send($receiver, "__star", [smalltalk.send(smalltalk.send(self, "_squares", []), "_y", [])])); return self;} }), smalltalk.Tetris.klass); smalltalk.addMethod( '_squares', smalltalk.method({ selector: 'squares', fn: function (){ var self=this; return smalltalk.send((10), "__at", [(15)]); return self;} }), smalltalk.Tetris.klass); smalltalk.addClass('TetrisPiece', smalltalk.Widget, ['rotation', 'position'], 'Examples'); smalltalk.addMethod( '_rotation', smalltalk.method({ selector: 'rotation', fn: function (){ var self=this; return (($receiver = self['@rotation']) == nil || $receiver == undefined) ? (function(){return self['@rotation']=(1);})() : $receiver; return self;} }), smalltalk.TetrisPiece); smalltalk.addMethod( '_rotation_', smalltalk.method({ selector: 'rotation:', fn: function (aNumber){ var self=this; self['@rotation']=aNumber; return self;} }), smalltalk.TetrisPiece); smalltalk.addMethod( '_position', smalltalk.method({ selector: 'position', fn: function (){ var self=this; return (($receiver = self['@position']) == nil || $receiver == undefined) ? (function(){return smalltalk.send(((($receiver = ((($receiver = smalltalk.send(smalltalk.send((smalltalk.Tetris || Tetris), "_squares", []), "_x", [])).klass === smalltalk.Number) ? $receiver /(2) : smalltalk.send($receiver, "__slash", [(2)]))).klass === smalltalk.Number) ? $receiver -(1) : smalltalk.send($receiver, "__minus", [(1)])), "__at", [(0)]);})() : $receiver; return self;} }), smalltalk.TetrisPiece); smalltalk.addMethod( '_position_', smalltalk.method({ selector: 'position:', fn: function (aPoint){ var self=this; return self['@position']=aPoint; return self;} }), smalltalk.TetrisPiece); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', fn: function (){ var self=this; smalltalk.send(self, "_subclassResponsibility", []); return self;} }), smalltalk.TetrisPiece); smalltalk.addMethod( '_color', smalltalk.method({ selector: 'color', fn: function (){ var self=this; return unescape("%23afa"); return self;} }), smalltalk.TetrisPiece); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', fn: function (){ var self=this; return (2); return self;} }), smalltalk.TetrisPiece); smalltalk.addMethod( '_drawOn_', smalltalk.method({ selector: 'drawOn:', fn: function (aRenderingContext){ var self=this; smalltalk.send(aRenderingContext, "_fillStyle_", [smalltalk.send(self, "_color", [])]); smalltalk.send(smalltalk.send(self, "_bounds", []), "_do_", [(function(each){var from=nil; var to=nil; from=((($receiver = ((($receiver = each).klass === smalltalk.Number) ? $receiver +smalltalk.send(self, "_position", []) : smalltalk.send($receiver, "__plus", [smalltalk.send(self, "_position", [])]))).klass === smalltalk.Number) ? $receiver *smalltalk.send((smalltalk.Tetris || Tetris), "_squareSize", []) : smalltalk.send($receiver, "__star", [smalltalk.send((smalltalk.Tetris || Tetris), "_squareSize", [])]));to=((($receiver = smalltalk.send((1), "__at", [(1)])).klass === smalltalk.Number) ? $receiver *smalltalk.send((smalltalk.Tetris || Tetris), "_squareSize", []) : smalltalk.send($receiver, "__star", [smalltalk.send((smalltalk.Tetris || Tetris), "_squareSize", [])]));return (function($rec){smalltalk.send($rec, "_fillRect_y_to_y_", [smalltalk.send(from, "_x", []), smalltalk.send(from, "_y", []), smalltalk.send(to, "_x", []), smalltalk.send(to, "_y", [])]);smalltalk.send($rec, "_strokeStyle_", [unescape("%23999")]);smalltalk.send($rec, "_lineWidth_", [(2)]);return smalltalk.send($rec, "_strokeRect_y_to_y_", [smalltalk.send(from, "_x", []), smalltalk.send(from, "_y", []), smalltalk.send(to, "_x", []), smalltalk.send(to, "_y", [])]);})(aRenderingContext);})]); return self;} }), smalltalk.TetrisPiece); smalltalk.addMethod( '_canMove', smalltalk.method({ selector: 'canMove', fn: function (){ var self=this; return ((($receiver = smalltalk.send(smalltalk.send(self, "_position", []), "_y", [])).klass === smalltalk.Number) ? $receiver <((($receiver = smalltalk.send(smalltalk.send((smalltalk.Tetris || Tetris), "_squares", []), "_y", [])).klass === smalltalk.Number) ? $receiver -smalltalk.send(self, "_height", []) : smalltalk.send($receiver, "__minus", [smalltalk.send(self, "_height", [])])) : smalltalk.send($receiver, "__lt", [((($receiver = smalltalk.send(smalltalk.send((smalltalk.Tetris || Tetris), "_squares", []), "_y", [])).klass === smalltalk.Number) ? $receiver -smalltalk.send(self, "_height", []) : smalltalk.send($receiver, "__minus", [smalltalk.send(self, "_height", [])]))])); return self;} }), smalltalk.TetrisPiece); smalltalk.addMethod( '_canMoveIn_', smalltalk.method({ selector: 'canMoveIn:', fn: function (aTetris){ var self=this; return ((($receiver = smalltalk.send(smalltalk.send(self, "_position", []), "_y", [])).klass === smalltalk.Number) ? $receiver <((($receiver = smalltalk.send(smalltalk.send(aTetris, "_squares", []), "_y", [])).klass === smalltalk.Number) ? $receiver -smalltalk.send(self, "_height", []) : smalltalk.send($receiver, "__minus", [smalltalk.send(self, "_height", [])])) : smalltalk.send($receiver, "__lt", [((($receiver = smalltalk.send(smalltalk.send(aTetris, "_squares", []), "_y", [])).klass === smalltalk.Number) ? $receiver -smalltalk.send(self, "_height", []) : smalltalk.send($receiver, "__minus", [smalltalk.send(self, "_height", [])]))])); return self;} }), smalltalk.TetrisPiece); smalltalk.addMethod( '_atRandom', smalltalk.method({ selector: 'atRandom', fn: function (){ var self=this; return smalltalk.send(smalltalk.send(smalltalk.send(self, "_subclasses", []), "_at_", [smalltalk.send(smalltalk.send(smalltalk.send(self, "_subclasses", []), "_size", []), "_atRandom", [])]), "_new", []); return self;} }), smalltalk.TetrisPiece.klass); smalltalk.addClass('TetrisPieceO', smalltalk.TetrisPiece, [], 'Examples'); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', fn: function (){ var self=this; return (function($rec){smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(1)])]);smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(1)])]);return smalltalk.send($rec, "_yourself", []);})(smalltalk.send((smalltalk.Array || Array), "_new", [])); return self;} }), smalltalk.TetrisPieceO); smalltalk.addClass('TetrisPieceL', smalltalk.TetrisPiece, [], 'Examples'); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', fn: function (){ var self=this; return (function($rec){smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(1)])]);smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(2)])]);smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(2)])]);return smalltalk.send($rec, "_yourself", []);})(smalltalk.send((smalltalk.Array || Array), "_new", [])); return self;} }), smalltalk.TetrisPieceL); smalltalk.addMethod( '_color', smalltalk.method({ selector: 'color', fn: function (){ var self=this; return unescape("%23ffa"); return self;} }), smalltalk.TetrisPieceL); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', fn: function (){ var self=this; return (3); return self;} }), smalltalk.TetrisPieceL); smalltalk.addClass('TetrisPieceJ', smalltalk.TetrisPiece, [], 'Examples'); smalltalk.addMethod( '_color', smalltalk.method({ selector: 'color', fn: function (){ var self=this; return unescape("%23aaf"); return self;} }), smalltalk.TetrisPieceJ); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', fn: function (){ var self=this; return (function($rec){smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(1)])]);smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(2)])]);smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(2)])]);return smalltalk.send($rec, "_yourself", []);})(smalltalk.send((smalltalk.Array || Array), "_new", [])); return self;} }), smalltalk.TetrisPieceJ); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', fn: function (){ var self=this; return (3); return self;} }), smalltalk.TetrisPieceJ); smalltalk.addClass('TetrisPieceI', smalltalk.TetrisPiece, [], 'Examples'); smalltalk.addMethod( '_color', smalltalk.method({ selector: 'color', fn: function (){ var self=this; return unescape("%23faa"); return self;} }), smalltalk.TetrisPieceI); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', fn: function (){ var self=this; return (function($rec){smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(1)])]);smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(2)])]);smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(3)])]);return smalltalk.send($rec, "_yourself", []);})(smalltalk.send((smalltalk.Array || Array), "_new", [])); return self;} }), smalltalk.TetrisPieceI); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', fn: function (){ var self=this; return (4); return self;} }), smalltalk.TetrisPieceI); smalltalk.addClass('TetrisPieceT', smalltalk.TetrisPiece, [], 'Examples'); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', fn: function (){ var self=this; return (function($rec){smalltalk.send($rec, "_add_", [smalltalk.send((0), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((2), "__at", [(0)])]);smalltalk.send($rec, "_add_", [smalltalk.send((1), "__at", [(1)])]);return smalltalk.send($rec, "_yourself", []);})(smalltalk.send((smalltalk.Array || Array), "_new", [])); return self;} }), smalltalk.TetrisPieceT); smalltalk.addMethod( '_color', smalltalk.method({ selector: 'color', fn: function (){ var self=this; return unescape("%23aaf"); return self;} }), smalltalk.TetrisPieceT);