| 1234567891011121314151617181920212223242526272829303132333435363738394041 | <!DOCTYPE html> <html>   <head>     <title>using Processing.js with Amber Smalltalk</title>     <meta http-equiv="content-type" content="text/html; charset=utf-8" />     <meta name="author" content="Stefan Krecher" />     <link rel="stylesheet" type="text/css" href='css/style.css' />     <link type="image/x-icon" rel="shortcut icon" href="/favicon.ico"/>     <link href='http://fonts.googleapis.com/css?family=Istok+Web' rel='stylesheet' type='text/css'>     <script type='text/javascript' src='../vendor/amber/js/amber.js'></script>    <script type='text/javascript' src='showdown/showdown.js'></script>	<script type="text/javascript" src="processing-1.4.1.js"></script>  </head>   <body> 	A Clock made with <a href="http://processingjs.org">Processing.js</a> and <a href"http://amber-lang.net/">Amber</a>	<p>Examine the <button onClick="smalltalk.Browser._openOn_(smalltalk.ProcessingClock)"> ProcessingClock class</button></p> 	<p><canvas id="canvas1" width="200" height="200"></canvas></p>	<script id="script1" type="text/javascript">		// Simple way to attach js code to the canvas is by using a function		function sketchProc(processing) {			// Override draw function, by default it will be called 60 times per second			processing.draw = function() {};		}		var canvas = document.getElementById("canvas1");		// attaching the sketchProc function to the canvas		var p = new Processing(canvas, sketchProc);	</script>	   	<script type='text/javascript'> loadAmber(		{			packages: [ 'Processing-Examples' ],            packageHome: './',			ready: function() {				smalltalk.ProcessingClock._init() 			}		}) 	</script> 	  </body> </html> 
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