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@@ -32,18 +32,19 @@ With Amber, client-side web development finally gets the power and productivity
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<p>Evaluating JavaScript object methods is transparent and makes using libraries a breeze.</p>
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</dd>
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- <dt>What do other people think?</dt>
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- <dd>
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- <p>
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- It's a 3D WebGL game engine that is very easy to get to work with Amber. Specifically though I am using its WebVR integration. This is a pretty nice way to do VR development. Being able to take the headset off, change a method, and then put the headset back on without having to restart is pretty nice.
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- <cite>-- ZenChess, on using babylon.js in Amber</cite>
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- </p>
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- </dd>
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-
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</dl>
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</div>
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+<div class="box" id="quips">
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+ <h2>How other devs like it?</h2>
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+
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+ <p>
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+ It's a 3D WebGL game engine that is very easy to get to work with Amber. Specifically though I am using its WebVR integration. This is a pretty nice way to do VR development. Being able to take the headset off, change a method, and then put the headset back on without having to restart is pretty nice.
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+ <cite>-- ZenChess, on using babylon.js in Amber</cite>
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+ </p>
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+</div>
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+
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<div class="box" id="getinvolved">
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<h2> Get involved!</h2>
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