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@@ -384,6 +384,67 @@ define(function () {
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};
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};
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}
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}
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+ function SelectorConversionBrik (brikz, st) {
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+ /* Convert a Smalltalk selector into a JS selector */
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+ st.st2js = this.st2js = function (string) {
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+ return '_' + string
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+ .replace(/:/g, '_')
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+ .replace(/[\&]/g, '_and')
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+ .replace(/[\|]/g, '_or')
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+ .replace(/[+]/g, '_plus')
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+ .replace(/-/g, '_minus')
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+ .replace(/[*]/g, '_star')
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+ .replace(/[\/]/g, '_slash')
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+ .replace(/[\\]/g, '_backslash')
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+ .replace(/[\~]/g, '_tild')
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+ .replace(/%/g, '_percent')
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+ .replace(/>/g, '_gt')
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+ .replace(/</g, '_lt')
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+ .replace(/=/g, '_eq')
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+ .replace(/,/g, '_comma')
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+ .replace(/[@]/g, '_at');
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+ };
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+
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+ /* Convert a string to a valid smalltalk selector.
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+ if you modify the following functions, also change st2js
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+ accordingly */
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+ st.js2st = function (selector) {
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+ if (selector.match(/^__/)) {
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+ return binaryJsToSt(selector);
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+ } else {
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+ return keywordJsToSt(selector);
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+ }
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+ };
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+
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+ function keywordJsToSt (selector) {
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+ return selector.replace(/^_/, '').replace(/_/g, ':');
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+ }
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+
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+ function binaryJsToSt (selector) {
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+ return selector
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+ .replace(/^_/, '')
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+ .replace(/_and/g, '&')
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+ .replace(/_or/g, '|')
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+ .replace(/_plus/g, '+')
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+ .replace(/_minus/g, '-')
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+ .replace(/_star/g, '*')
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+ .replace(/_slash/g, '/')
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+ .replace(/_backslash/g, '\\')
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+ .replace(/_tild/g, '~')
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+ .replace(/_percent/g, '%')
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+ .replace(/_gt/g, '>')
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+ .replace(/_lt/g, '<')
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+ .replace(/_eq/g, '=')
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+ .replace(/_comma/g, ',')
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+ .replace(/_at/g, '@');
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+ }
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+
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+ st.st2prop = function (stSelector) {
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+ var colonPosition = stSelector.indexOf(':');
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+ return colonPosition === -1 ? stSelector : stSelector.slice(0, colonPosition);
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+ };
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+ }
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+
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StartImageBrik.deps = ["smalltalkGlobals"];
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StartImageBrik.deps = ["smalltalkGlobals"];
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function StartImageBrik (brikz, st) {
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function StartImageBrik (brikz, st) {
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var globals = brikz.smalltalkGlobals.globals;
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var globals = brikz.smalltalkGlobals.globals;
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@@ -403,6 +464,7 @@ define(function () {
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brikz.messageSend = MessageSendBrik;
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brikz.messageSend = MessageSendBrik;
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brikz.runtime = RuntimeBrik;
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brikz.runtime = RuntimeBrik;
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brikz.primitives = PrimitivesBrik;
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brikz.primitives = PrimitivesBrik;
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+ brikz.selectorConversion = SelectorConversionBrik;
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brikz.startImage = StartImageBrik;
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brikz.startImage = StartImageBrik;
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brikz.rebuild();
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brikz.rebuild();
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