smalltalk.addClass('Counter', smalltalk.Widget, ['count'], 'Examples'); smalltalk.addMethod( '_initialize', smalltalk.method({ selector: 'initialize', category: 'initialization', fn: function () { var self = this; self.klass.superclass.fn.prototype._initialize.apply(self, []); self['@count'] = 0; return self; }, source: unescape('initialize%0A%20%20%20%20super%20initialize.%0A%20%20%20%20count%20%3A%3D%200%0A')}), smalltalk.Counter); smalltalk.addMethod( '_renderOn_', smalltalk.method({ selector: 'renderOn:', category: 'rendering', fn: function (html) { var self = this; html._h1()._with_(self['@count']._asString()); (function ($rec) {$rec._with_(unescape("++"));return $rec._onClick_(function () {return self._increase();});}(html._button())); (function ($rec) {$rec._with_(unescape("--"));return $rec._onClick_(function () {return self._decrease();});}(html._button())); return self; }, source: unescape('renderOn%3A%20html%0A%20%20%20%20html%20h1%20with%3A%20count%20asString.%0A%20%20%20%20html%20button%0A%09with%3A%20%27++%27%3B%0A%09onClick%3A%20%5Bself%20increase%5D.%0A%20%20%20%20html%20button%0A%09with%3A%20%27--%27%3B%0A%09onClick%3A%20%5Bself%20decrease%5D%0A')}), smalltalk.Counter); smalltalk.addMethod( '_increase', smalltalk.method({ selector: 'increase', category: 'actions', fn: function () { var self = this; self['@count'] = self['@count'].__plus(1); self._update(); return self; }, source: unescape('increase%0A%20%20%20%20count%20%3A%3D%20count%20+%201.%0A%20%20%20%20self%20update%0A')}), smalltalk.Counter); smalltalk.addMethod( '_decrease', smalltalk.method({ selector: 'decrease', category: 'actions', fn: function () { var self = this; self['@count'] = self['@count'].__minus(1); self._update(); return self; }, source: unescape('decrease%0A%20%20%20%20count%20%3A%3D%20count%20-%201.%0A%20%20%20%20self%20update%0A')}), smalltalk.Counter); smalltalk.addClass('Tetris', smalltalk.Widget, ['renderingContext', 'timer', 'speed', 'score', 'rows', 'movingPiece'], 'Examples'); smalltalk.addMethod( '_renderOn_', smalltalk.method({ selector: 'renderOn:', category: 'rendering', fn: function (html) { var self = this; (function ($rec) {$rec._class_("tetris");return $rec._with_(function () {html._h3()._with_("Tetris");self._renderCanvasOn_(html);return self._renderButtonsOn_(html);});}(html._div())); return self; }, source: unescape('renderOn%3A%20html%0A%09html%20div%0A%09%09class%3A%20%27tetris%27%3B%0A%09%09with%3A%20%5B%0A%09%09%09html%20h3%20with%3A%20%27Tetris%27.%0A%09%09%09self%20renderCanvasOn%3A%20html.%0A%09%09%09self%20renderButtonsOn%3A%20html%5D')}), smalltalk.Tetris); smalltalk.addMethod( '_renderCanvasOn_', smalltalk.method({ selector: 'renderCanvasOn:', category: 'rendering', fn: function (html) { var self = this; var canvas = nil; canvas = html._canvas(); canvas._at_put_("width", self._width()._asString()); canvas._at_put_("height", self._height()._asString()); self['@renderingContext'] = smalltalk.CanvasRenderingContext._tagBrush_(canvas); self._redraw(); return self; }, source: unescape('renderCanvasOn%3A%20html%0A%09%7C%20canvas%20%7C%0A%09canvas%20%3A%3D%20html%20canvas.%0A%09canvas%20at%3A%20%27width%27%20put%3A%20self%20width%20asString.%0A%09canvas%20at%3A%20%27height%27%20put%3A%20self%20height%20asString.%0A%09renderingContext%20%3A%3D%20CanvasRenderingContext%20tagBrush%3A%20canvas.%0A%09self%20redraw')}), smalltalk.Tetris); smalltalk.addMethod( '_renderButtonsOn_', smalltalk.method({ selector: 'renderButtonsOn:', category: 'rendering', fn: function (html) { var self = this; (function ($rec) {$rec._class_("tetris_buttons");return $rec._with_(function () {(function ($rec) {$rec._with_("New game");return $rec._onClick_(function () {return self._startNewGame();});}(html._button()));return function ($rec) {$rec._with_(unescape("play/pause"));return $rec._onClick_(function () {return self._update();});}(html._button());});}(html._div())); return self; }, source: unescape('renderButtonsOn%3A%20html%0A%09html%20div%20%0A%09%09class%3A%20%27tetris_buttons%27%3B%0A%09%09with%3A%20%5B%0A%09%09%09html%20button%0A%09%09%09%09with%3A%20%27New%20game%27%3B%0A%09%09%09%09onClick%3A%20%5Bself%20startNewGame%5D.%0A%09%09%09html%20button%0A%09%09%09%09with%3A%20%27play/pause%27%3B%0A%09%09%09%09onClick%3A%20%5Bself%20update%5D%5D')}), smalltalk.Tetris); smalltalk.addMethod( '_initialize', smalltalk.method({ selector: 'initialize', category: 'initialization', fn: function () { var self = this; self.klass.superclass.fn.prototype._initialize.apply(self, []); self._newGame(); return self; }, source: unescape('initialize%0A%09super%20initialize.%0A%09self%20newGame')}), smalltalk.Tetris); smalltalk.addMethod( '_startNewGame', smalltalk.method({ selector: 'startNewGame', category: 'actions', fn: function () { var self = this; self._newGame(); self['@timer']._ifNotNil_(function () {return self['@timer']._clearInterval();}); self['@timer'] = function () {return self._nextStep();}._valueWithInterval_(self['@speed']); return self; }, source: unescape('startNewGame%0A%09self%20newGame.%0A%09timer%20ifNotNil%3A%20%5Btimer%20clearInterval%5D.%0A%09timer%20%3A%3D%20%5Bself%20nextStep%5D%20valueWithInterval%3A%20speed')}), smalltalk.Tetris); smalltalk.addMethod( '_width', smalltalk.method({ selector: 'width', category: 'accessing', fn: function () { var self = this; return self._class()._width(); return self; }, source: unescape('width%0A%09%5Eself%20class%20width')}), smalltalk.Tetris); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', category: 'accessing', fn: function () { var self = this; return self._class()._height(); return self; }, source: unescape('height%0A%09%5Eself%20class%20height')}), smalltalk.Tetris); smalltalk.addMethod( '_nextStep', smalltalk.method({ selector: 'nextStep', category: 'actions', fn: function () { var self = this; self['@movingPiece']._ifNil_(function () {return self._newPiece();}); self['@movingPiece']._canMoveIn_(self)._ifTrue_ifFalse_(function () {return self['@movingPiece']._position_(self['@movingPiece']._position().__plus((0).__at(1)));}, function () {return self._newPiece();}); self._redraw(); return self; }, source: unescape('nextStep%0A%09movingPiece%20ifNil%3A%20%5Bself%20newPiece%5D.%0A%09%28movingPiece%20canMoveIn%3A%20self%29%0A%09%09ifTrue%3A%20%5BmovingPiece%20position%3A%20movingPiece%20position%20+%20%280@1%29%5D%0A%09%09ifFalse%3A%20%5Bself%20newPiece%5D.%0A%09self%20redraw%0A%09')}), smalltalk.Tetris); smalltalk.addMethod( '_redraw', smalltalk.method({ selector: 'redraw', category: 'actions', fn: function () { var self = this; self['@renderingContext']._clearRectFrom_to_((0).__at(self._width()), (0).__at(self._height())); (function ($rec) {$rec._drawMap();return $rec._drawPiece();}(self)); return self; }, source: unescape('redraw%0A%09renderingContext%20clearRectFrom%3A%200@%20self%20width%20to%3A%200@%20self%20height.%0A%09self%20%0A%09%09drawMap%3B%0A%09%09drawPiece')}), smalltalk.Tetris); smalltalk.addMethod( '_drawMap', smalltalk.method({ selector: 'drawMap', category: 'actions', fn: function () { var self = this; (function ($rec) {$rec._fillStyle_(unescape("%23fafafa"));return $rec._fillRectFrom_to_((0).__at(0), self._width().__at(self._height()));}(self['@renderingContext'])); (function ($rec) {$rec._lineWidth_(0.5);return $rec._strokeStyle_(unescape("%23999"));}(self['@renderingContext'])); (0)._to_do_(self._class()._squares()._x(), function (each) {var x = nil;x = each.__star(self._class()._squareSize());return self._drawLineFrom_to_(x.__at(0), x.__at(self._height()));}); (0)._to_do_(self._class()._squares()._y(), function (each) {var y = nil;y = each.__star(self._class()._squareSize());return self._drawLineFrom_to_((0).__at(y), self._width().__at(y));}); return self; }, source: unescape('drawMap%0A%09renderingContext%20%0A%09%09fillStyle%3A%20%27%23fafafa%27%3B%0A%09%09fillRectFrom%3A%200@0%20to%3A%20self%20width@self%20height.%0A%09renderingContext%20%0A%09%09lineWidth%3A%200.5%3B%0A%09%09strokeStyle%3A%20%27%23999%27.%0A%090%20to%3A%20self%20class%20squares%20x%20do%3A%20%5B%3Aeach%20%7C%20%7C%20x%20%7C%0A%09%09x%20%3A%3D%20each%20*%20self%20class%20squareSize.%0A%09%09self%20drawLineFrom%3A%20x@0%20to%3A%20x@self%20height%5D.%0A%090%20to%3A%20self%20class%20squares%20y%20do%3A%20%5B%3Aeach%20%7C%20%7C%20y%20%7C%0A%09%09y%20%3A%3D%20each%20*%20self%20class%20squareSize.%0A%09%09self%20drawLineFrom%3A%200@y%20to%3A%20self%20width@y%5D.')}), smalltalk.Tetris); smalltalk.addMethod( '_drawLineFrom_to_', smalltalk.method({ selector: 'drawLineFrom:to:', category: 'actions', fn: function (aPoint, anotherPoint) { var self = this; (function ($rec) {$rec._beginPath();$rec._moveTo_(aPoint);$rec._lineTo_(anotherPoint);return $rec._stroke();}(self['@renderingContext'])); return self; }, source: unescape('drawLineFrom%3A%20aPoint%20to%3A%20anotherPoint%0A%09renderingContext%20%0A%09%09beginPath%3B%0A%09%09moveTo%3A%20aPoint%3B%0A%09%09lineTo%3A%20anotherPoint%3B%0A%09%09stroke')}), smalltalk.Tetris); smalltalk.addMethod( '_newGame', smalltalk.method({ selector: 'newGame', category: 'actions', fn: function () { var self = this; self['@rows'] = []; self['@movingPiece'] = nil; self['@speed'] = 200; self['@score'] = 0; return self; }, source: unescape('newGame%0A%09rows%20%3A%3D%20%23%28%29.%0A%09movingPiece%20%3A%3D%20nil.%0A%09speed%20%3A%3D%20200.%0A%09score%20%3A%3D%200')}), smalltalk.Tetris); smalltalk.addMethod( '_newPiece', smalltalk.method({ selector: 'newPiece', category: 'actions', fn: function () { var self = this; self['@movingPiece'] = smalltalk.TetrisPiece._atRandom(); return self; }, source: unescape('newPiece%0A%09movingPiece%20%3A%3D%20TetrisPiece%20atRandom')}), smalltalk.Tetris); smalltalk.addMethod( '_squares', smalltalk.method({ selector: 'squares', category: 'accessing', fn: function () { var self = this; return self._class()._squares(); return self; }, source: unescape('squares%0A%09%5Eself%20class%20squares')}), smalltalk.Tetris); smalltalk.addMethod( '_gluePiece_', smalltalk.method({ selector: 'gluePiece:', category: 'accessing', fn: function (aPiece) { var self = this; aPiece._glueOn_(self); return self; }, source: unescape('gluePiece%3A%20aPiece%0A%09aPiece%20glueOn%3A%20self%0A%09')}), smalltalk.Tetris); smalltalk.addMethod( '_drawRows', smalltalk.method({ selector: 'drawRows', category: 'actions', fn: function () { var self = this; self._rows()._do_(function (each) {return nil;}); self['@movingPiece']._ifNotNil_(function () {return self['@movingPiece']._drawOn_(self['@renderingContext']);}); return self; }, source: unescape('drawRows%0A%09self%20rows%20do%3A%20%5B%3Aeach%20%7C%5D.%0A%09movingPiece%20ifNotNil%3A%20%5BmovingPiece%20drawOn%3A%20renderingContext%5D')}), smalltalk.Tetris); smalltalk.addMethod( '_drawPiece', smalltalk.method({ selector: 'drawPiece', category: 'actions', fn: function () { var self = this; self['@movingPiece']._ifNotNil_(function () {return self['@movingPiece']._drawOn_(self['@renderingContext']);}); return self; }, source: unescape('drawPiece%0A%09movingPiece%20ifNotNil%3A%20%5B%0A%09%09movingPiece%20drawOn%3A%20renderingContext%5D')}), smalltalk.Tetris); smalltalk.addMethod( '_rows', smalltalk.method({ selector: 'rows', category: 'accessing', fn: function () { var self = this; return self['@rows']; return self; }, source: unescape('rows%0A%09%22An%20array%20of%20rows.%20Each%20row%20is%20a%20collection%20of%20points.%22%0A%09%5Erows')}), smalltalk.Tetris); smalltalk.addMethod( '_addRow_', smalltalk.method({ selector: 'addRow:', category: 'accessing', fn: function (aCollection) { var self = this; self._rows()._add_(aCollection); return self; }, source: unescape('addRow%3A%20aCollection%0A%09self%20rows%20add%3A%20aCollection')}), smalltalk.Tetris); smalltalk.addMethod( '_squareSize', smalltalk.method({ selector: 'squareSize', category: 'accessing', fn: function () { var self = this; return 22; return self; }, source: unescape('squareSize%0A%09%5E22')}), smalltalk.Tetris.klass); smalltalk.addMethod( '_width', smalltalk.method({ selector: 'width', category: 'accessing', fn: function () { var self = this; return self._squareSize().__star(self._squares()._x()); return self; }, source: unescape('width%0A%09%5Eself%20squareSize%20*%20%28self%20squares%20x%29')}), smalltalk.Tetris.klass); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', category: 'accessing', fn: function () { var self = this; return self._squareSize().__star(self._squares()._y()); return self; }, source: unescape('height%0A%09%5Eself%20squareSize%20*%20%28self%20squares%20y%29')}), smalltalk.Tetris.klass); smalltalk.addMethod( '_squares', smalltalk.method({ selector: 'squares', category: 'accessing', fn: function () { var self = this; return (10).__at(15); return self; }, source: unescape('squares%0A%09%5E10@15')}), smalltalk.Tetris.klass); smalltalk.addClass('TetrisPiece', smalltalk.Widget, ['rotation', 'position'], 'Examples'); smalltalk.addMethod( '_drawOn_', smalltalk.method({ selector: 'drawOn:', category: 'drawing', fn: function (aRenderingContext) { var self = this; aRenderingContext._fillStyle_(self._color()); self._bounds()._do_(function (each) {return function ($rec) {$rec._fillRectFrom_to_(each.__plus(self._position()).__star(smalltalk.Tetris._squareSize()), (1).__at(1).__star(smalltalk.Tetris._squareSize()));$rec._strokeStyle_(unescape("%23999"));$rec._lineWidth_(2);return $rec._strokeRectFrom_to_(each.__plus(self._position()).__star(smalltalk.Tetris._squareSize()), (1).__at(1).__star(smalltalk.Tetris._squareSize()));}(aRenderingContext);}); return self; }, source: unescape('drawOn%3A%20aRenderingContext%0A%09aRenderingContext%20fillStyle%3A%20self%20color.%0A%09self%20bounds%20do%3A%20%5B%3Aeach%20%7C%0A%09%09aRenderingContext%20%0A%09%09%09fillRectFrom%3A%20each%20+%20self%20position*%20Tetris%20squareSize%20to%3A%201@1%20*%20Tetris%20squareSize%3B%0A%09%09%09strokeStyle%3A%20%27%23999%27%3B%0A%09%09%09lineWidth%3A%202%3B%0A%09%09%09strokeRectFrom%3A%20each%20+%20self%20position*%20Tetris%20squareSize%20to%3A%201@1%20*%20Tetris%20squareSize%5D')}), smalltalk.TetrisPiece); smalltalk.addMethod( '_rotation', smalltalk.method({ selector: 'rotation', category: 'accessing', fn: function () { var self = this; return self['@rotation']._ifNil_(function () {return self['@rotation'] = 1;}); return self; }, source: unescape('rotation%0A%09%5Erotation%20ifNil%3A%20%5Brotation%20%3A%3D%201%5D')}), smalltalk.TetrisPiece); smalltalk.addMethod( '_rotation_', smalltalk.method({ selector: 'rotation:', category: 'accessing', fn: function (aNumber) { var self = this; self['@rotation'] = aNumber; return self; }, source: unescape('rotation%3A%20aNumber%0A%09rotation%20%3A%3D%20aNumber')}), smalltalk.TetrisPiece); smalltalk.addMethod( '_position', smalltalk.method({ selector: 'position', category: 'accessing', fn: function () { var self = this; return self['@position']._ifNil_(function () {return smalltalk.Tetris._squares()._x().__slash(2).__minus(1).__at(0);}); return self; }, source: unescape('position%0A%09%5Eposition%20ifNil%3A%20%5B%28Tetris%20squares%20x%20/%202%29%20-1%20@%200%5D')}), smalltalk.TetrisPiece); smalltalk.addMethod( '_position_', smalltalk.method({ selector: 'position:', category: 'accessing', fn: function (aPoint) { var self = this; return self['@position'] = aPoint; return self; }, source: unescape('position%3A%20aPoint%0A%09%5Eposition%20%3A%3D%20aPoint')}), smalltalk.TetrisPiece); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', category: 'accessing', fn: function () { var self = this; self._subclassResponsibility(); return self; }, source: unescape('bounds%0A%09self%20subclassResponsibility')}), smalltalk.TetrisPiece); smalltalk.addMethod( '_color', smalltalk.method({ selector: 'color', category: 'accessing', fn: function () { var self = this; return unescape("%23afa"); return self; }, source: unescape('color%0A%09%5E%27%23afa%27')}), smalltalk.TetrisPiece); smalltalk.addMethod( '_canMove', smalltalk.method({ selector: 'canMove', category: 'testing', fn: function () { var self = this; return self._position()._y().__lt(smalltalk.Tetris._squares()._y().__minus(self._height())); return self; }, source: unescape('canMove%0A%09%5Eself%20position%20y%20%3C%20%28Tetris%20squares%20y%20-%20self%20height%29')}), smalltalk.TetrisPiece); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', category: 'accessing', fn: function () { var self = this; return 2; return self; }, source: unescape('height%0A%09%5E2')}), smalltalk.TetrisPiece); smalltalk.addMethod( '_canMoveIn_', smalltalk.method({ selector: 'canMoveIn:', category: 'testing', fn: function (aTetris) { var self = this; return self._position()._y().__lt(aTetris._squares()._y().__minus(self._height())); return self; }, source: unescape('canMoveIn%3A%20aTetris%0A%09%5Eself%20position%20y%20%3C%20%28aTetris%20squares%20y%20-%20self%20height%29')}), smalltalk.TetrisPiece); smalltalk.addMethod( '_atRandom', smalltalk.method({ selector: 'atRandom', category: 'instance creation', fn: function () { var self = this; return self._subclasses()._at_(self._subclasses()._size()._atRandom())._new(); return self; }, source: unescape('atRandom%0A%09%5E%28self%20subclasses%20at%3A%20self%20subclasses%20size%20atRandom%29%20new')}), smalltalk.TetrisPiece.klass); smalltalk.addClass('TetrisPieceO', smalltalk.TetrisPiece, [], 'Examples'); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', category: 'accessing', fn: function () { var self = this; return function ($rec) {$rec._add_((0).__at(0));$rec._add_((0).__at(1));$rec._add_((1).__at(0));$rec._add_((1).__at(1));return $rec._yourself();}(smalltalk.Array._new()); return self; }, source: unescape('bounds%0A%09%5EArray%20new%0A%09%09add%3A%200@0%3B%0A%09%09add%3A%200@1%3B%0A%09%09add%3A%201@0%3B%0A%09%09add%3A%201@1%3B%0A%09%09yourself')}), smalltalk.TetrisPieceO); smalltalk.addClass('TetrisPieceL', smalltalk.TetrisPiece, [], 'Examples'); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', category: 'accessing', fn: function () { var self = this; return function ($rec) {$rec._add_((0).__at(0));$rec._add_((0).__at(1));$rec._add_((0).__at(2));$rec._add_((1).__at(2));return $rec._yourself();}(smalltalk.Array._new()); return self; }, source: unescape('bounds%0A%09%5EArray%20new%0A%09%09add%3A%200@0%3B%0A%09%09add%3A%200@1%3B%0A%09%09add%3A%200@2%3B%0A%09%09add%3A%201@2%3B%0A%09%09yourself')}), smalltalk.TetrisPieceL); smalltalk.addMethod( '_color', smalltalk.method({ selector: 'color', category: 'accessing', fn: function () { var self = this; return unescape("%23ffa"); return self; }, source: unescape('color%0A%09%5E%27%23ffa%27')}), smalltalk.TetrisPieceL); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', category: 'accessing', fn: function () { var self = this; return 3; return self; }, source: unescape('height%0A%09%5E3')}), smalltalk.TetrisPieceL); smalltalk.addClass('TetrisPieceJ', smalltalk.TetrisPiece, [], 'Examples'); smalltalk.addMethod( '_color', smalltalk.method({ selector: 'color', category: 'accessing', fn: function () { var self = this; return unescape("%23aaf"); return self; }, source: unescape('color%0A%09%5E%27%23aaf%27')}), smalltalk.TetrisPieceJ); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', category: 'accessing', fn: function () { var self = this; return function ($rec) {$rec._add_((1).__at(0));$rec._add_((1).__at(1));$rec._add_((1).__at(2));$rec._add_((0).__at(2));return $rec._yourself();}(smalltalk.Array._new()); return self; }, source: unescape('bounds%0A%09%5EArray%20new%0A%09%09add%3A%201@0%3B%0A%09%09add%3A%201@1%3B%0A%09%09add%3A%201@2%3B%0A%09%09add%3A%200@2%3B%0A%09%09yourself')}), smalltalk.TetrisPieceJ); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', category: 'accessing', fn: function () { var self = this; return 3; return self; }, source: unescape('height%0A%09%5E3')}), smalltalk.TetrisPieceJ); smalltalk.addClass('TetrisPieceI', smalltalk.TetrisPiece, [], 'Examples'); smalltalk.addMethod( '_color', smalltalk.method({ selector: 'color', category: 'accessing', fn: function () { var self = this; return unescape("%23faa"); return self; }, source: unescape('color%0A%09%5E%27%23faa%27')}), smalltalk.TetrisPieceI); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', category: 'accessing', fn: function () { var self = this; return function ($rec) {$rec._add_((0).__at(0));$rec._add_((0).__at(1));$rec._add_((0).__at(2));$rec._add_((0).__at(3));return $rec._yourself();}(smalltalk.Array._new()); return self; }, source: unescape('bounds%0A%09%5EArray%20new%0A%09%09add%3A%200@0%3B%0A%09%09add%3A%200@1%3B%0A%09%09add%3A%200@2%3B%0A%09%09add%3A%200@3%3B%0A%09%09yourself')}), smalltalk.TetrisPieceI); smalltalk.addMethod( '_height', smalltalk.method({ selector: 'height', category: 'accessing', fn: function () { var self = this; return 4; return self; }, source: unescape('height%0A%09%5E4')}), smalltalk.TetrisPieceI); smalltalk.addClass('TetrisPieceT', smalltalk.TetrisPiece, [], 'Examples'); smalltalk.addMethod( '_bounds', smalltalk.method({ selector: 'bounds', category: 'accessing', fn: function () { var self = this; return function ($rec) {$rec._add_((0).__at(0));$rec._add_((1).__at(0));$rec._add_((2).__at(0));$rec._add_((1).__at(1));return $rec._yourself();}(smalltalk.Array._new()); return self; }, source: unescape('bounds%0A%09%5EArray%20new%0A%09%09add%3A%200@0%3B%0A%09%09add%3A%201@0%3B%0A%09%09add%3A%202@0%3B%0A%09%09add%3A%201@1%3B%0A%09%09yourself')}), smalltalk.TetrisPieceT); smalltalk.addMethod( '_color', smalltalk.method({ selector: 'color', category: 'accessing', fn: function () { var self = this; return unescape("%23aaf"); return self; }, source: unescape('color%0A%09%5E%27%23aaf%27')}), smalltalk.TetrisPieceT);